![track IR rfactor 2 track IR rfactor 2](https://i.ytimg.com/vi/xOURPnc8Wsg/hqdefault.jpg)
NOLA Motorsports Park will be released on February 28th! Radio Communication Whether you choose to race a kart, open wheeler, or tin top, the large variety of configurations makes NOLA a very versatile and challenging track to master. The new UI not only provides a more intuitive and user-friendly experience, it also offers improved flexibility and the ability to add new elements and modules. We are super excited about our new user interface, which is currently under development. Our main focus is to create feature rich mechanics that provide a challenge for new drivers and seasoned sim racing veterans alike. Details will be announced in the coming months. Competitions will feature selected existing content and new content. Drivers and teams will be able to record their stats, achievements, and results, which then can be accessed through any device and shared with friends. We’ll let the new screenshots speak for themselves.ĭevelopment of the competition infrastructure is going well and is on track to be released this summer. In the last couple of weeks, we’ve focused on ensuring compatibility with existing content as well as further improvements to the way we render our HDR output. Last month we shared with you, our first comparison shots for DX11. The second development stage will delve deeper into the environmental capabilities of the VR experience, which we will share over the next couple of months. Our initial focus is the in-car driver experience with both the Oculus Rift and the HTC Vive. With DX11 implementation complete, we are now in our first development stage for VR. Modding teams that join the private forum will get access to pre-release builds of the rF2 DX11 graphics engine. The rF2 development team has been working nonstop on new features and content such as VR support, DX11 implementation, Competition Structure, new UI, the NOLA track, and Radio Comms.įurthermore, STUDIO 397 invites all modders to join our private forum, in order to explain the necessary steps needed to make mods work flawlessly with the new DX11 engine. STUDIO 397 has published the February 2017 rFactor 2 Roadmap blog bringing us up to date with the latest progress and upcoming content for the rFactor 2 racing simulator.